Asus ROG Swift PG278Q Monitor

author image by maxjam | 0 Comments | 30th March 2017


Asus ROG Swift PG278Q Monitor


Gaming monitor technology took a significant step forward when Nvidia revealed G-Sync technology last year. Asus is the first monitor manufacturer to roll out G-Sync on a 27in, 2,560×1,440 resolution screen. Continuing the firsts, the Swift PG287Q is the first Asus monitor from the gaming-oriented Republic Of Gamers (ROG) range.


With upper-midrange graphics cards routinely running at between 30-60fps on this WQHD resolution it makes a lot of sense to incorporate G-Sync technology for smoother gameplay. Put simply, G-Sync matches your graphics card’s output to the monitor’s – this has historically not been the case for a number of reasons, mostly legacy – leading to smooth visuals in this 30-60fps space. We have written about the technology before, and you can simply head on over to previous editorial to see how it works. It is, in our opinion, one of the best technologies of the last year.


Asus is going a step further than most with the PG278Q. Not only is it the first WQHD monitor with G-Sync, but it also supports a 144Hz refresh rate. The benefits of G-Sync are less evident as the refresh rate is increased. Because the screen is being refreshed far more often motion feels smoother when the GPU is able to kick out in excess of 60FPS – the extra framerate is useful in this instance.


But the mismatch between graphics card output and monitor refresh rate is still problematic, no matter what the refresh rate, unless you can, quite improbably, guarantee 144FPS from your graphics card. Having a high refresh rate and high GPU performance is preferable, but it’s far from a perfect solution. What G-Sync does in this 144Hz-capable monitor scenario is provide powerful GPUs, such as the GeForce GTX 780 Ti and Titan Black, the ability to strut their smooth-looking stuff above 60FPS. G-Sync is great at framerates between 30-60FPS and good at 60FPS+.


But there’s more to G-Sync than eliminating noisome tearing and stuttering at various framerates. Run at high refresh rates of 85Hz, 100Hz or 120Hz the monitor can use technology called Ultra Low Motion Blur (ULMB), stemming from the LightBoost tech introduced as part of Nvidia’s stalled 3D Vision initiative. Specifically, at high refresh rates ULMB modulates the backlight of the monitor such that images are shown for the least time possible, achieved by overdriving the PG278Q when the frame is displayed and shutting off the backlight completely when there’s no frame. By strobing the backlight in this manner, allied to high refresh rates, motion blur can be greatly reduced. High refresh rates also mean the Swift PG278Q is certified for 3D Vision, too, though you cannot run both G-Sync and 3D Vision or G-Sync and ULMB at the same time.


Obtaining ultra-smooth, low motion blur gaming visuals on a computer monitor is a combination of implementing key technologies engineered by Nvidia; this is exactly what the PG278Q purports to do, to be the best gaming monitor available, so let’s hop to it.



Look and feel

The PG278Q is pre-assembled out of the box. Simply lift out and place on your desk. Keeping in with modern ROG styling, the monitor is predominately black though there’s a LED-backlit, red-ringed section where the stand meets the base. A 6mm bezel frames the 27in monitor whose native 2,560×1,440 resolution is a good fit for the screen size. There’s plenty of adjustments on offer so that you can get it exactly in the right place, with up to 0-120mm height, +/- 60° swivel, +20°/-5° tilt and a full pivot to orient it in portrait mode instead of traditional landscape.


Build quality is very good. There are no squeaks or rattles as the screen is moved into various positions. Asus’ rotating mechanism works very well and keeps the screen fixed in the desired position without much effort. The range of motion is about as good as we’ve seen from a consumer monitor, and the ringed section at the base is a nice touch.


Around the back/side are five easy-reach buttons that control the on-screen display, located directly behind the functions shown on the bottom-right of the bezel. A handy five-way joystick makes it easy to jump through menus and rattle off options. Asus uses one of the buttons as a dedicated ‘turbo key’ that, at a press, cycles through preset refresh rates of 60Hz, 120Hz and 144Hz, though we wonder why you’d want to indulge in lower refresh rates. ROG-influenced styling extends to the back, with large vents on either side and up and below, presumably to expel heat, along with easy cable management through the base.



DisplayPort 1.2 is the solitary connection into the PG278Q. We’d normally lambast a company for having a single connection on a high-end monitor, but it makes sense in this case. As a gaming screen first and foremost, equipped with a 2,560×1,440 resolution, there’s little point in using older connections – most modern cards are plumbed out with DisplayPort anyway. Two USB 3.0 inputs sit just above the downstream connection to the PC. There are no speakers on this model, which is understandable as any self-confessed gamer will have their own speaker setup or headphones. An external 90W power brick is included to save monitor-side space.


Asus is the first to integrate G-Sync into a monitor of this class. Those 27in, 1440p monitors without the technology typically start at £300 and rise to well over £500. Asus has a recommended retail price of £649 for this model, which sits uncomfortably against the £500 asking price for a new breed of 28in, 4K monitors currently hitting the market. Asus, though, being first to market, claims this to be a monitor wholly geared towards gaming rather than all-round productivity.



What’s it like to game on?


Impressions – 2D

Switching it on reveals that Asus is using a variant of a TN panel. Image quality is neutral and good when looking dead ahead but diminishes, rapidly, when the angle is increased to 45° either vertically or horizontally. There’s plenty of forum debate on the merits and detractions of TN, particularly in reference to the usually preferred IPS panels, and we’d rather have seen a different type of screen technology power this monitor, especially at the £649 price point. This, however, isn’t readily feasible if you want a high-refresh monitor suitable for gaming: IPS panels aren’t good enough to rival the best TN when fast-paced gaming is called for.


Starting off the comparisons, we sat the Asus next to a non-G-Sync Philips 272P monitor touting the same screen size and resolution though using AMVA panel technology instead of TN.


Calibrating the Swift ROG PG278Q to our liking, which is a just a touch cooler than the shipping Asus parameters, the comparison Philips still produces a cleaner, crisper 2D picture, particularly when viewed from off-centre, and Asus’ significantly high refresh rate doesn’t really come into play. It can be best described as an average screen for 2D work, though its aesthetics are nicer than the Philips due to that tiny framing bezel.


Asus’ colour levels are good, with above-average uniformity, but we observed some backlight bleed across the edge of the screen and in the corners. This was noticeable when playing videos in a letterboxed format – black bars at the top and bottom – and it’s more prevalent when the brightness is jacked up. Reiterating an earlier point, you need to be looking at the screen head-on for optimum image quality; moving our chair one space to the left or right introduces visual foibles present in TN panels.



Yet evaluating a true gaming monitor solely on 2D performance is akin to taking a sports car off road. Put it on the track, or run a few games in our case, shows its true mettle. With our test PC loaded with a GeForce GTX 770 – there’s good reason for this, as we’ll come to in a moment – and running with the 340.43 drivers on top of Windows 8.1 64-bit, the monitor’s resolution and refresh rate is clearly shown in the control panel. Incidentally, changing the refresh rate via dedicated button on the back of the monitor doesn’t translate to them being shown in Nvidia the control panel, even when restarted.


Enabling G-Sync is simply a matter of having that checkbox ticked, which it is by default. There are a couple of obvious caveats; the application must be in full-screen mode and the display needs to be the primary one hooked up to the PC. G-Sync is a seamless technology running in the background. Perhaps the biggest compliment we can pay it is that you don’t know it’s on – the gaming motion feels natural and right.


G-Sync in action

The reference GeForce GTX 770 2GB card is an ideal candidate for G-Sync at the monitor’s native 2,560×1,440 resolution. Let’s take BioShock Infinite as an example. The card returns an average framerate of around 50fps at the ultra-quality settings. Frame-to-frame variances mean that over the course of playing the game the effective framerate skips between 30-60fps – harder scenes exact a larger toll while easier ones increase the FPS.


With G-Sync matching the monitor’s output to the GTX 770’s, motion is very smooth and, from what we could tell, free from the tearing and stutter that we’ve all become accustomed to. It feels as if the framerate is much higher, a perception magnified by the apparent smoothness. It’s only by using an overlaid FRAPS framerate counter that you realise it’s running at 30-40fps at times. If we had to quantify it, the Asus PG278Q at 40FPS feels like a traditional monitor at 60FPS. Putting it another way, it makes your GeForce appear faster than it really is; a neat trick if you can pull it off.


It’s only by switching back to a regular screen that the advantages of G-Sync are keenly felt. Going back to the aforementioned Philips and playing through the same sequence certainly isn’t as smooth – your eyes tend to focus on the out-of-the-ordinary rendering, usually when it’s not quite right or quick enough, so screen tearing and non-smooth motion is detected immediately. That’s not to say gaming on the Philips is bad, because it’s not, but simply using a metric such as framerate doesn’t tell the whole story from a real-word point of view.


The GeForce card returns similar framerates in Far Cry 3, Total War: Rome II and a little higher in GRID 2, all set to high/very-high image quality settings. Flitting between 30-75FPS depending upon scene, gaming feels much smoother on the Asus G-Sync-enabled panel. G-Sync benefits begin to diminish as the framerate drops to 30FPS in action-packed sequences (you cannot make 20FPS look entirely smooth in a game) yet the technology is compelling if framerate consistently bounces between, say, 40-60FPS.



An example of this lower framerate floor is Crysis 3 set to medium/high settings at 1440p. Framerates routinely drop to 20FPS and rarely rise above 30FPS. G-Sync, in this case, can’t offer much of a benefit over a regular screen. The judder is inherent to the GPU’s low framerate output, so you need to either lower the quality settings, drop the resolution, or purchase a more powerful card.


High refresh rates

So what about the 144Hz refresh rate that Asus is keen to draw your attention to? Switching off G-Sync means the screen operates as a standard high-refresh panel. In this scenario, gaming is really only better than standard monitors if you can increase framerate to well over 60FPS, preferably closer to 144Hz, to match the monitor’s refresh rate. Spitting out low-latency frames and coupling them to a high-refresh panel has the kind of effect that G-Sync introduces at lower framerates, that is, smooth-looking visuals. But here’s the rub; a 144Hz refresh still doesn’t map to the graphics output in the same way that G-Sync does, so while it is undoubtedly better if you are able to increase the framerate significantly, there are inevitable visual ‘errors’ as it oscillates between 70-150FPS.


So why have 144Hz and G-Sync on the same monitor, you may ask. We’d describe G-Sync as taking care of smoothness at the crucial 40-60FPS range that a reasonably powerful GPU outputs at a 2,560×1,440 resolution. And if you are able to go much higher by using a GPU, or two, such as the GeForce GTX Titan Black, or are willing to reduce the image quality, 144Hz certainly provides fluid-looking visuals.


Remember ULMB earlier in this piece? This technology works in concert with high framerates to provide even crisper images by strobing the backlight. We manually set it to 85Hz in the Asus on-screen control panel and put a GTX Titan Black into the machine. Decreasing quality settings a touch, ULMB, arguably, does reduce motion blur. The effect isn’t as clear and obvious as G-Sync, and both technologies cannot be used concurrently – strobing backlight and variable-refresh rates are very hard to match up – but Nvidia may elect to engineer it into future revisions. Low input lag and a fast refresh rate, quoted at 1ms, also help the gaming experience when compared to the Philips monitor. Power consumption peaked at 55W when playing Far Cry 3.



What we think

Having G-Sync enabled on a 27in, 2,560×1,440-resolution monitor makes a lot of sense for gamers who have a GeForce GTX 770/780-class of video card. These GPUs are able to mete out 40-60FPS in visually demanding titles and thus bring the visually smooth advantages of G-Sync very much into their wheelhouse. Once you see G-Sync in action and compare it against a traditional monitor there really is no going back.


Having a maximum 144Hz refresh rate is less important than inclusion of G-Sync tech. Generally only useful if you can maintain super-high framerates on a consistent basis, which is hard to accomplish on a 1440p screen, we see Nvidia’s ULMB feature being more useful in this instance. Reducing motion blur at high refresh rates provides crisper gaming than would otherwise be the case. And the high refresh rate automatically lends itself to 3D Vision usage, if you’re still eager to go down that path.


We like the Asus PG278Q’s native resolution and seamless integration of G-Sync technology. The desire to drive high refreshes means that a TN-type panel is used, but we’d happily trade that for the all-round lusciousness available on a quality IPS panel instead. Viewing angles are poor on even this high-end TN screen – any reasonable angle forces TNs to look underwhelming compared to IPS – and the backlight isn’t the best we’ve seen.



The real question we’re asking ourselves after a week-long play is whether we prefer gaming on this Asus PG278Q or on a 28in 4K panel that we’ve just had delivered to the labs. The comparison is apt because both cost north of £500. Pair them with a GeForce GTX 780 Ti enables playable framerates for both screens. 4K certainly looks better from a static viewpoint but the Asus, driven by G-Sync, is so much smoother when the action becomes hot. Asking around the office, we’d happily trade resolution for buttery-smooth gameplay every day of the week.


Asus’ premise with the Swift PG278Q ROG was to create the best gaming monitor possible. Built with a three-part recipe of G-Sync, high refresh rates (ULMB) and a tasty resolution ideally suited to mid-to-high-end Nvidia GeForce GPUs, it has largely succeeded in its aim. We’d love to see an IPS panel instead of TN, and looking into our crystal ball, a 4K panel with G-Sync really would be the Holy Grail of gaming monitors (Acer has announced one in May), but for now, Asus has the best gaming monitor we’ve ever seen, though you will have to go down the Nvidia GPU path to realise its potential.





Excellent for gaming
G-Sync technology works very well
First 1440p monitor with G-Sync
High refreshes enable ULMB tech
Looks the business
Excellent adjustments


Poor viewing angles


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